POSTED // Feb 3,2009 - By January 2007, Slamdance wasn’t only a place for indie filmmakers to show off their wares, get a little recognition and, hopefully, catch the eye of a distributor looking to take a chance on an unknown. It was also host to an independent video-game competition known as “Guerrilla Games.” Like its cinematic counterpart, this was a huge opportunity for independent game makers to ...